Youth Experience, Learning, and Digital Practices
Creating new avenues for youth learning, communication, play, and self-expression.
Research Projects
CAREER: API Can Code: Situating Computational Learning Opportunities in the Digital Lives of Students
Principal Investigator(s): David Weintrop
Funder: National Science Foundation
Research Areas: Data Science, Analytics, and Visualization > Human-Computer Interaction > Youth Experience, Learning, and Digital Practices
Principal Investigator(s): David Weintrop
Funder: National Science Foundation
Research Areas: Data Science, Analytics, and Visualization > Human-Computer Interaction > Youth Experience, Learning, and Digital Practices
Read, Watch, Play: Development of a Pedagogical Approach and Technical Infrastructure to Build Gamification, Game-Based Learning, and Other Hands-On Projects into Courses across Campus
Principal Investigator(s): Caro Williams-Pierce Andrew Fellows Katherine Izsak Pamela Duffy
Research Areas: Youth Experience, Learning, and Digital Practices
Principal Investigator(s): Caro Williams-Pierce Andrew Fellows Katherine Izsak Pamela Duffy
Research Areas: Youth Experience, Learning, and Digital Practices
Faculty
Recent News

Integrating Robots in Homes to Support Autistic Youth
A TRAILS pilot study looks at how families can use AI robotic animal companions in support services for autistic children
Maryland Today: New Teaching Innovation Grants to Support Surge of Educational Tech (ft. Caro Williams-Pierce)
Awards for 24 Projects Fund Use of AI, Gamification, and More in the Classroom